SWFShape
SWFShape
{
SWFFill addFill
( int $red
, int $green
, int $blue
[, int $a
] )
SWFShape __construct
( void
)
void drawArc
( float $r
, float $startAngle
, float $endAngle
)
void drawCircle
( float $r
)
int drawCubic
( float $bx
, float $by
, float $cx
, float $cy
, float $dx
, float $dy
)
int drawCubicTo
( float $bx
, float $by
, float $cx
, float $cy
, float $dx
, float $dy
)
int drawCurve
( int $controldx
, int $controldy
, int $anchordx
, int $anchordy
[, int $targetdx
], int $targetdy
)
int drawCurveTo
( int $controlx
, int $controly
, int $anchorx
, int $anchory
[, int $targetx
], int $targety
)
void drawGlyph
(
SWFFont $font
,
string $character
[,
int $size
] )
void drawLine
( int $dx
, int $dy
)
void drawLineTo
( int $x
, int $y
)
void movePen
( int $dx
, int $dy
)
void movePenTo
( int $x
, int $y
)
}